The 35th America’s Cup is not only displaying New Zealand’s leading technology on the water but off it, too.
Dunedin company Animation Research Ltd chief executive Ian Taylor said the event featured the most technology the company had ever taken to one event.
Dunedin-made technology in the event included virtual eye footage, a mobile application used by teams including New Zealand for post-race analysis, and a simulator which enabled people at the cup village to try "sailing" a yacht.
The mobile application was the latest version of real-time yachting graphics technology, first developed by Animation Research Ltd for the America’s Cup in 1991, Mr Taylor said.
Like the style of the teams racing, much about the technology had changed since it was first used.
A team of four from the company were in Bermuda using special camera rigs made from carbon fibre printed by a 3-D printer in the Dunedin to capture the action with 360-degree virtual reality technology, Mr Taylor said.
The company’s technology was also being used to tell the history of the America’s Cup at the National Maritime Museum in Newport, Virginia.
Mr Taylor spent last weekend helping set up the technology in Bermuda and said the company had one task.
"Our sole job is to help people understand how good the people [racers] are."
Team New Zealand’s use of bikes for grinding was "incredible".
The boats were more like planes in that they went so fast they flew above the water.
"It is the great New Zealand story about No.8 wire.
"We don’t have the money so we have to think outside the box and then we take on the world’s big kahunas."
Team New Zealand had as good a chance of winning as any team, he said.