‘Pick-a-path’ gaming

Narrative design consultant Edwin McRae, with Lawrence Creative Art’s Rachel Taylor, last week...
Narrative design consultant Edwin McRae, with Lawrence Creative Art’s Rachel Taylor, last week showed children how to create games like they play online. PHOTO: NICK BROOK
Basics of the world’s most popular pastime were taught in Lawrence last week.

The "Pick-a-Path" Game Narrative Writing Workshop taught young people the tools to build the multi-choice plots behind the roleplaying games fads of the 1980s and the high-intensity computer games of today.

The workshop was organised by Lawrence Creative Arts and presented by professional games designer Edwin McRae, a recent arrival in the town.

"Most stories work in the first or third person — I or he," Mr McRae said.

"Games work in the second person: You — the player — character. Good games are all about presenting the player with interesting choices and consequences."

A dozen adults and children supplied with books and examples worked through a pirate adventure, beginning in a port with adventure options on an island or a cave.

Each choice generated a situation offering more choices, resulting in a pyramid diagram where every option was given a number.

The number allocated a page in an ordinary notebook where the scene description and new options could be written and flipped to elsewhere in the book.

From fantasy and science-fiction to romance and horror, the budding games designers enthusiastically listed their own favourite genres, where they could create an adventure exactly suited for themselves.

Mr McRae has freelanced as a writer and narrative designer in the games industry since 2011.

He has written two non-fiction books on narrative design and worked on collectable card and video games including Void Crew, Sorcery, Flintlock and Flesh & Blood.

"My motto is ‘play is what we do. Story is why we do it’," he said.

"Rachel [of Lawrence Creative Arts] suggested I run the workshop and we’re very grateful to Clutha Creative Communities for their funding . . . I really enjoy sharing interactive stories in this way because showing how they work, it takes it back off the screen and brings people together in person."

NICK.BROOK@cluthaleader.co.nz