The developers of Homefront have gone to great lengths to create a plausible background for this futuristic shooter.
Homefront
From: THQ
For: Xbox 360, PlayStation 3, PC
The story revolves around the premise that it is 2027, North and South Korea have combined, the United States is in financial meltdown, and the new Greater Korean Republic decides it is time to take over.
It's an intriguing storyline, which centres on Robert Jacobs, a former marine helicopter pilot pressed back into service by resistance fighters.
From there, all the action unfolds as you expect, with the gameplay and the controls very similar to the Call of Duty series.
There are checkpoints to be reached, new weapons to find ...
you get the drift. That's the familiar side of the game; the unfamiliar, and generally interesting, is the overall setting of a United States of America under siege.
The single-player campaign is heavily scripted, which appeals to gamers who, like me, don't like to waste too much time wandering aimlessly around an environment, but it will frustrate those who seek more of a challenge.
Multiplayer seems the better bet, with a sound levelling-up system and many perks to be unlocked.
The action itself is tidy enough, with impressive shooting mechanics allied with some good, immersive battle scenes.
But there is nothing really new here, apart from the storyline.
It's a solid shooter and nothing more.